Remake?! +Discord Server!
Hi there! Long time no see uh??? :D
The project was kinda stuck for some time now and I never really had a lot of time to work on SOYTTD. As the time went by, I learned some really nice coding skills that I kinda want to use for this project, as it would help putting more features in the game that I wouldn't be able to add normally.
The main problem I have with this current project, is that I made it with Scracth (tbf I didn't have thought much about the game until I saw that a lot of people would play the game even today ;-;). I decided to code it in Scratch since I was use to do so, and it was an easy and fast way for me to code the game as it is today; Now there are some really big issues with it:
-The more I want to add stuff, the more chaotic my code is becoming
-There will be features that I won't be able to implement at al
But what can I do about that? It's easy, really: Make a remake, code a brand new SOYTTD.
It might sound a bit harsh, but making a remake of what is currently shouldn't take that much time. I will try to make a web page for Simulation of Your Turn to Die, and the game itself will still look the same as the itch.io game.
"Why making a game you've already made instead of working on the current game you've already made???"
I planned for the first release of the web page only chapter 1, just like the current itch.io game but you will be able to config your own games by adding whatever character you want in. This will still keep the "semi-random" side of the game working, since you'll be able give statistics, relationships and other settings that'll make you able to get this game working with any character you want to put in!
Scratch wouldn't have allowed me to let the player import images of their choice in the game, and would have been basically super annoying for User Interfaces in general, so coding a website is soooo much better! Also the game itself will be coded in python, and it will be sooo easier to keep a clean code like this than by using Scratch ;-;
"How long will it takes until release?"
I have absolutely no idea, I've already commented once "at the end of july", which, was absolutely wrong :3
I would love to publish it for the end of this month, but nothing is really sure until I've finished everything okayyyy???? However, the customization stuff part is already fully implemented (I'll still need to polish it, but it should be enough for now), I only need to code the game itself, and see how I can host the web page AND the python code (for the web page I was thinking Github, and the python code I am not really sure, I've heard about AWS server or something, I'll take a better look soon anyway)
I'm publishing all of my progress in my discord server! https://discord.gg/pvbMJRWn9M
If you want to give any suggestions, lurk around, or just wait for me to make a big @everyone once the web page is out, you are more than welcome to join!
Simulation of Your Turn to Die v1.1.6
soyttd
Status | In development |
Author | LunetOnItch |
Genre | Simulation, Visual Novel |
Tags | 2D, Fangame, Indie, Singleplayer, your-turn-to-die, yttd |
Languages | English |
More posts
- News About Future UpdatesOct 30, 2023
- Even more Survivors StatsAug 01, 2023
- Survivors stats v1.1Dec 29, 2022
- Devlog #1Dec 29, 2022
- Devlog #0Jun 13, 2022
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